Hello, I'm Philipp Urlich, a visual artist based in Switzerland. I have been drawing since I was a child. I studied Art and Graphic Design in Zürich in the 90'. Over the years I did all kind of creative work, in 2d or 3d, and also music. I love the process of creation. In 2019, I started painting "again" after 25 years of not being active. It's a dream of mine for a long time.
I do make fantastic imaginative and realistic or stylized landscapes that can sprinkle your imagination. I Love to explore many ways of creating my own vision and ideas. Always excited and open for learning and discovering new things, from the old masters to different available tools or techniques and other great artists.
I do
- landscape concept art for various game studios
- commissions and freelance work for IPs like Black Library Games Workshop Warhammer 40k / lore books.
- fantasy book covers for Dragonlance
- work for TTRPG books and games.
- personal landscape and environment arts, of which most can be bought as art prints
- working on my ow projects short and long term, like books, tutorials and art packs
- streaming on occasion my process and art creation on twitch
Clients: WOTC/Random House, Tor Publisher, Games Workshop / Black Library, GhostFire Gaming, Methodical Games, Zapper Games, CDProjectRed / The Molasses Flood, various semi-/private TTRPG projects
Many years of experience in various design and development tools, ranging from 2d to 3d.
Working with Krita, Photoshop, zBrush, Cinema4d, Blender, UE
I'm using a Wacom Intuos Pro M and a Cintiq Pro 24"
MENTORING LANDSCAPE ART
I currently not doing any mentoring. I just don't have the time as I work full-time, while doing art beside. I'll announce more information once I have the time again. Stay tuned.